#

VERT_SHADERS = \
	col_unlit.vert \
	tex_lit.vert

FRAG_SHADERS = \
	col_unlit.frag \
	tex_lit.frag

ALL_SHADERS = \
	$(VERT_SHADERS) \
	$(FRAG_SHADERS)

shaders_DATA = $(ALL_SHADERS)

all-local: shaders-validate.stamp-h

shaders-validate.stamp-h: $(ALL_SHADERS) glslc Makefile
	sh ./glslc -s "$(srcdir)" $(ALL_SHADERS)
	echo >$@
